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Existance is the second currency. It is earned by prestiging existivity. It produces existivity.

Functions[]

Existance produce existivity at the rate of 0.01 per second.

Finding Existance[]

At any point, the player may reset existivity to find existance for an existance. The chance of successfully finding it is based on existability.

Experiencing[]

After gathering 10 existances, you'll see a new button but it is unavailable. You'll be able to do it with 16 existances, and you must do it because you won't be able to prestige existivity for more existances. Doins so will reset existivity and existances, but you'll get a second of experienced time.

Main article: Currency
Tier 1: Existivity(Existability) · Existance · Experienced time · Thought(Word) · Energy
Tier 2: Explosion pointBeta · ResidueJs
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