Energy is the sixth currency, and the final Tier 1 currencies. Unit is "joule(s)".

Functions Edit

Energy produces experienced time based on amount of energy, existivity, and existance. The energy-produced experienced time give boosts and can be used to prestige, but it does not increase the cost of experiencing.

Energizing Edit

With enough thoughts and words, one can prestige existivity, existance, experienced time, thoughts, and words to gain a joule of energy.

Explosion Edit

After getting 5 joules of energy, the screen starts shaking to symbolise the unstableness(toggleable). With those and 1 billion existivity, you can prestige. It will reset existivity, existance, experienced time, thoughts, words, and energy to get an explosion point. It will also affect some visual components.
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